A Tuitorial on, How to Make Unit UI Cards ?
Page 1 of 1
A Tuitorial on, How to Make Unit UI Cards ?
Tools needed 3DSMAX
Im using 3dsmax 9sp2 and very literature english
Open 3ds max ,load cas file
press "M" to apply texture to model
Diffuse colour > New > Bitmap and load DDS texture
Click Show map in viewpoint and assing material to selection > go to defauit opacity - on next screen go Scene ..like in pictures > Set mono channeloutput to alpha
Save file (file > Save) ex.unit1
Reset (file > Reset)
Open this model "Trava" (Dont forget firs to unrar ) file > open , similar file can be found in ...\bi\data\ui\unit_info\huns
http://www.divshare.com/download/2532362-35b UPDATED
It "will say missing ddl" click Open
It "missing external files" click Continue
Than go file > merge and open the files that u allready save ex.unit1
Now merge dialog will appear like this
click all and than OK
Click "Select and uniform scale" and Select your model and zoom it
When you will have this click on import animation and import some animation (animation pack can be found in ...\data\animations\pack.dat ,you will need some tool to unpack)
use "select and move" ,"select and rotate" and "Select and uniform scale" to adjust your unit position ,also u can manualy move rotate unit parts with by selecting some parts of that unit.
Next click "8" and Environment and Efect screen will apear now you should select colours for tint and ambient ,i usualy set bout on 99... its personal choise
Now you are ready to render unit-info card , for that just press F9
to save unit-info card go to save bitmap (little flopydisk icon) and save in tga format.
next you need unit card -little one, press F10 and this dialog will apear
put width on 48 and height on 64 and again use "select and move" ,"select and rotate" and "Select and uniform scale" to adjust your unit position.. some parts of the unit should be adjust seperate in order to get better unit card.. and again render and save like previous
In the end your unit cards should look something like this
Thanks to Maced0n (TWC) of RTR dev team for this tuitorial.
Im using 3dsmax 9sp2 and very literature english
Open 3ds max ,load cas file
press "M" to apply texture to model
Diffuse colour > New > Bitmap and load DDS texture
Click Show map in viewpoint and assing material to selection > go to defauit opacity - on next screen go Scene ..like in pictures > Set mono channeloutput to alpha
Save file (file > Save) ex.unit1
Reset (file > Reset)
Open this model "Trava" (Dont forget firs to unrar ) file > open , similar file can be found in ...\bi\data\ui\unit_info\huns
http://www.divshare.com/download/2532362-35b UPDATED
It "will say missing ddl" click Open
It "missing external files" click Continue
Than go file > merge and open the files that u allready save ex.unit1
Now merge dialog will appear like this
click all and than OK
Click "Select and uniform scale" and Select your model and zoom it
When you will have this click on import animation and import some animation (animation pack can be found in ...\data\animations\pack.dat ,you will need some tool to unpack)
use "select and move" ,"select and rotate" and "Select and uniform scale" to adjust your unit position ,also u can manualy move rotate unit parts with by selecting some parts of that unit.
Next click "8" and Environment and Efect screen will apear now you should select colours for tint and ambient ,i usualy set bout on 99... its personal choise
Now you are ready to render unit-info card , for that just press F9
to save unit-info card go to save bitmap (little flopydisk icon) and save in tga format.
next you need unit card -little one, press F10 and this dialog will apear
put width on 48 and height on 64 and again use "select and move" ,"select and rotate" and "Select and uniform scale" to adjust your unit position.. some parts of the unit should be adjust seperate in order to get better unit card.. and again render and save like previous
In the end your unit cards should look something like this
Thanks to Maced0n (TWC) of RTR dev team for this tuitorial.
Similar topics
» A Tutorial on, How to Make a Campaign map ?
» A Tutorial on, How to make Battle map Buildings ?
» Unit UI card rendering tutorial clarification
» A Tutorial on, How to make Battle map Buildings ?
» Unit UI card rendering tutorial clarification
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|